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ABSTRACT

Driving simulators involve the capability of simulating critical and dangerous driving situations up to the limits of active safety. They are employed for investigating the interactions of the driver-vehicle system under reproducible and non-dangerous conditions. Because of their flexibility they are well established in scientific research. They are mainly used in current automotive fields of research like driver assistance and autonomous driving systems. The development of assistance systems makes the human being as the directly concerned component irreplaceable in the development process. Here the use of driving simulators has become an essential element, because they offer the possibility to integrate the human being as a real part into the simulation environment. It must be considered that the circuit of information has to be the same as under real driving conditions. Otherwise the results are not transferable. This paper deals with the possibilities of presenting all information to the driver, which are necessary to give him a realistic impression of driving. A main subject is the sensation of yaw-movements, which could be of interest when novel kinds of moving base systems are designed.

KEYWORDS

Driving simulator, yaw movements, thresholds of perception.

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