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Article
Affiliation(s)

Department of New Media Arts, National Academy of Chinese Theater Art, Beijing, China

ABSTRACT

The integration of theatre art with media such as video, the Internet and metaverse embodies intermediality and shows interactivity characteristics. Video is the first to open the possibility of interaction between performers and stage space in the theatre, thus greatly expanding the relationship between people and video in the links of environment, atmosphere, narrative, action and conflict, making stage performance more flexible and changeable. The rapid rise of computer technology represented by the Internet provides two interactive modes of node structure and natural language for digital theatre performance, opening the path for the audience to participate in theatre interaction. The metaverse media environment represented by video games and virtual reality has dramatically changed the freedom of audience participation in theatre. “Digital embodiment” enables the audience to immerse themselves in virtual theatre performance and become a part of theatre composition, thus bringing unprecedented performance experience.

KEYWORDS

intermedia theatre, intermediality, interactivity, video, Internet, metaverse

Cite this paper

Journal of Literature and Art Studies, August 2022, Vol. 12, No. 8, 855-861

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