Affiliation(s)
1. Graduate Program in Built Environment, Federal University of Juiz de Fora, Juiz de Fora, 36036-900, Brazil;
2. Faculty of Architecture and Urbanism, Federal University of Juiz de Fora, Juiz de Fora, 36036-900, Brazil
ABSTRACT
This article deals with the usage of building bricks as a didactic
material for the development of architectural design. The building brick game
chosen for analysis was the Arckit, since it is suitable for the architectural
practice. It is estimated that this game can contribute to the design,
representation and presentation of projects. In order to investigate in which
aspects Arckit presents possibilities of applications, as well as limitations
of use, the article
approaches the importance of building bricks as a didactic tool and its use in
the field of the architectural design process. From a literature review and an
empirical experience, this article reports a qualitative research, where the
applicability of the Arckit game was checked. Through a critical reflection
based on that experience, it was possible to conclude that whereas its
limitations to urban form and linked to the formal vocabulary that composes the
grammar of these bricks, the Arckit building bricks
represent in architecture a playful and experimental way to think and design,
fomenting the creativity and the spatial perception, resulting in a particular
experience that can make architecture better connected with dreams and joy.
KEYWORDS
Physical model, building bricks, didactic
tool, education, design, architecture.
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References