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Affiliation(s)

Faculty of Architecture and Urbanism (FAU) and Post-Graduate Program of Built Environment (PROAC), Federal University of Juiz de Fora, Juiz de Fora, Minas Gerais, 36037-000, Brazil

ABSTRACT

In the last years, architectural practice has been confronted with a paradigm shift towards the application of digital methods in design activities. In this regard, it is a pedagogic challenge to provide a suitable computational background for architectural students, to improve their ability to apply algorithmic-parametric logic, as well as fabrication and prototyping resources to design problem solving. This challenge is even stronger when considering less favored social and technological contexts, such as in Brazil, for example. In this scenario, this article presents and discusses the procedures and the results from a didactic experience carried out in a design computing-oriented discipline, inserted in the curriculum of a Brazilian architecture course. Hence, this paper shares some design computing teaching experiences and presents some results on computational methods and creative approaches, with a view to contribute to a better understanding about the relations between logical thinking, mathematics and architectural design processes. 

KEYWORDS

Architectural design teaching, design computing, didactic experience.

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